Tuesday, December 14, 2004

Mobile Games Are Pop

Just think of it. So many people have a personal mobile phone, compared to this, few people have personal computer - often families share one. Phones are used by young and old, men and women. This creates huge user base that could use phone to play simple and personal games. There is amazing potential unused in the area of mobile games.

Adults don't play games, they just don't have the time it takes. As I think of my parents, they sometimes get carried away with card games. It is always the same situation, few friends, talking, time... At that moment, a deck of cards is readily available, because it is easy to carry around and obtains huge amount of different game variations. I see other similar adult behavior all around, simple games, simple gear, lot of discussion.

Somebody really has to create a game that a group of people can play with only one handset, one shouldn't take the network gaming as a model for social games. Most people get more from intimate social activity with friends than from over the network social activity. If one limits the game design to "one-access one-terminal" -model, then we waste a good opportunity. Think of a deck of cards, when you think of mobile phone game.

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